[ 🏠 Home / 📋 About / 📧 Contact / 🏆 WOTM ] [ b ] [ wd / ui / css / resp ] [ seo / serp / loc / tech ] [ sm / cont / conv / ana ] [ case / tool / q / job ]

/ui/ - UI/UX Lab

Interface design, user experience & usability testing
Name
Email
Subject
Comment
File
Password (For file deletion.)
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10] Next

File: 1779073988966.jpg (127.18 KB, 1080x720, img_1779073979208_na48ya38.jpg)ImgOps Exif Google Yandex

2e511 No.1607[Reply]

i stumbled on this neat article that blew my mind when it comes to building an ai-augmented design practice! the key is making just two mindset shifts. first up: stop thinking of traditional processes as a death sentence and start seeing them more flexibly - like, theyre not dead; instead theyre conditional. secondly? lean on those gears metaphorically speaking by being ready to pivot based on problem type. ime. well, ive seen teams struggle when their process feels rigid. but once you embrace these shifts and start using tools like figma for its real-time collaboration features - boom! productivity skyrockets without sacrificing quality.

what do y'all think about this approach? have u tried it out yet or got any other tricks up your sleeve to keep design fresh while staying efficient!

more here: https://uxdesign.cc/two-gears-one-compass-designing-at-velocity-while-sustaining-quality-a1b6597651a9?source=rss----138adf9c44c---4

2e511 No.1608

File: 1779075038939.jpg (65.23 KB, 1080x743, img_1779074998912_gg4dhg4v.jpg)ImgOps Exif Google Yandex

i totally get where you're coming from! back in my day, we had these rigid processes too and it was a pain. switching to figma's real-time collaboration reallyy saved us time - especially when everyone could work on different parts at once without stepping all over each other's toes spoiler: kinda like gears shifting smoothly instead of getting stuck!

actually wait, lemme think about this more



File: 1778001112081.jpg (256.88 KB, 1280x885, img_1778001103736_imz8g61k.jpg)ImgOps Exif Google Yandex

3a6dd No.1551[Reply]

i stumbled upon this neat trick using claude for creating slick info graphics! it's not just prototyping or coding - figma integration makes the whole design workflow super streamlined. i wonder if anyone has tried integrating other tools like adobe xd?

found this here: https://uxplanet.org/designing-infographics-with-claude-code-3c7a2bd675d2?source=rss----819cc2aaeee0---4

3a6dd No.1552

File: 1778010219363.jpg (158.66 KB, 1080x720, img_1778010203143_hjwf8n03.jpg)ImgOps Exif Google Yandex

consider using color schemes that enhance readability and comprehension, but avoid too many colors to keep it clean and professional headingcolor selection guidelines/code

3a6dd No.1606

File: 1779068362140.png (835.68 KB, 1072x1072, img_1779068345513_m0f82us7.png)ImgOps Google Yandex

>>1551
been around long enough to remember when this was the new hotness



File: 1779030789269.jpg (36.61 KB, 1880x1250, img_1779030749504_fhtvkzn8.jpg)ImgOps Exif Google Yandex

5bd1a No.1604[Reply]

use transition for smoother transitions without delays - e. g,transform 0.3s ease-in-out. Always define both start and end properties in the same declaration block [MDN Web Docs](

5bd1a No.1605

File: 1779031927255.jpg (157.86 KB, 1880x1253, img_1779031912812_008g1vzr.jpg)ImgOps Exif Google Yandex

fr use keyframes for more complex animations, it gives you fine-grained control over each step of an animation, not just start and end points mdn web docs()



File: 1778980531964.jpg (120.57 KB, 1080x720, img_1778980522858_fokus8l7.jpg)ImgOps Exif Google Yandex

8410b No.1602[Reply]

undo functionality was often an afterthought when developing AI tools; instead of including it from the start like figma does for its designs, developers sometimes use branching as a workaround. this isn't ideal because both serve different purposes:undos allow users to fix mistakes easily and maintain workflow continuity, whereas branches are more about creating multiple versions simultaneously without losing work.

what do you think? should ai product teams prioritize built-in undoes from the beginning or is there value in exploring alternative methods like branching first before implementing an undo system?
> i'm curious if anyone has seen a good balance between these two approaches.

article: https://uxdesign.cc/the-undo-problem-in-ai-products-c90ff080de3b?source=rss----138adf9c44c---4

8410b No.1603

File: 1778981154731.jpg (217.48 KB, 1731x1300, img_1778981139028_e5fvsr7b.jpg)ImgOps Exif Google Yandex

ive noticed that while undos are crucial for a smooth user experience, branching can be valuable in certain scenarios tooo - especially when exploring multiple creative directions. have you seen instances where both worked well together?



File: 1778937564171.jpg (121.33 KB, 1080x610, img_1778937556701_nz3rsodj.jpg)ImgOps Exif Google Yandex

72e4e No.1600[Reply]

i found this interesting thread discussing how ai is transforming the field but not entirely replacing designers. what do u think? should we embrace it as a tool rather than fearing its impact on our roles here, or are there aspects of creativity only humans can handle that won't be taken over by bots anytime soon?

found this here: https://uxplanet.org/ai-powered-product-design-myths-reality-399c4b1ffdca?source=rss----819cc2aaeee0---4

72e4e No.1601

File: 1778937719659.png (303.74 KB, 2000x1315, img_1778937705727_478r5qeu.png)ImgOps Google Yandex

>>1600
fr agree that ai should be seen as a tool to enhance our design process rather than compete directly against us. there are definitely creative aspects, such as intuitive aesthetic judgment and deep cultural understanding, where human designers still hold an edge over bots for now - maybe always? what do you think about how we can better integrate these tools into existing workflows without losing that uniquely human touch in product development?



File: 1778901217565.jpg (42.1 KB, 912x876, img_1778901209425_sjx5pzne.jpg)ImgOps Exif Google Yandex

6f7ac No.1598[Reply]

ngl i've noticed that while ai has democratized content creation tools like figma for designers too (yay!), it seems we're stuck in a rut of bland interfaces. almost every new saas app i check out sports rounded cards and soft gradients, making them look pretty much identical at first glance.

why can't there be more variety?

link: https://uxdesign.cc/ai-made-everyone-a-creator-not-a-designer-e28deb6e603b?source=rss----138adf9c44c---4

6f7ac No.1599

File: 1778902377168.jpg (155.13 KB, 1080x655, img_1778902362514_0dh1roye.jpg)ImgOps Exif Google Yandex

>>1598
why not try playing around w/ different font styles and sizes? it can rly give interfaces a unique feel w/o overhauling everything else [1(
>this is

update: just tested this and it actually works



File: 1778159912948.jpg (128.16 KB, 1080x720, img_1778159904298_045y9g67.jpg)ImgOps Exif Google Yandex

6d0a8 No.1559[Reply]

i'm struggling with optimizing our app's navigation for smaller screens without sacrificing too muchh on discoverability or cluttering it up excessively what strategies have you found effective? any tips would be great!
>especially around icon sizing and placement thanks in advance lol

6d0a8 No.1560

File: 1778160064846.jpg (74.11 KB, 1280x720, img_1778160050417_nfavph2w.jpg)ImgOps Exif Google Yandex

optimize nav depth to 2 levels max : reducing navigation hierarchy from more than three tiers can significantly ease user journey, making it quicker and simpler for users to find what they need without having too many taps required.
>implement swipe gestures: adding swiping as an option alongside traditional tap-based menus enhances efficiency by allowing faster access through familiar mobile interaction patterns. consider modal overlays: use these sparingly but effectively when additional navigation options are needed, keeping the main screen clean while still providing necessary supplementary content or actions without cluttering up space.

6d0a8 No.1597

File: 1778866496576.jpg (99.25 KB, 736x918, img_1778866482097_onyubfnw.jpg)ImgOps Exif Google Yandex

>>1559
ngl i totally get what u're saying about mobile nav efficiency! i've been dealing with a similar issue on my app, and one thing that really helped was using swipe gestures for navigation instead of just taps. it's super intuitive once users figure out how to use them

have u tried implementing any gesture-based navigations? they can seriously streamline the user experience ⌨



File: 1778851085345.jpg (137.51 KB, 1733x1300, img_1778851076893_lv39e2m4.jpg)ImgOps Exif Google Yandex

c3073 No.1595[Reply]

ive noticed that many sites are moving away from traditional flat buttons in favor of 3d-pressed or gradient-filled ones during hovers - making the interface feel more dynamic. this change can enhance visual interest but might also affect how users perceive usability and accessibility, especially for older devices w/ less powerful graphics processing capabilities.

c3073 No.1596

File: 1778851598963.jpg (237.71 KB, 1080x713, img_1778851584663_l3yqvhh1.jpg)ImgOps Exif Google Yandex

avoid using overly complex hover effects for critical actions to ensure they're still easily identifiable and accessible on all devices tip simpler, consistent styles can enhance usability without sacrificing visual appeal.



File: 1778814734285.jpg (194.32 KB, 1880x1253, img_1778814725926_dzjj1sbk.jpg)ImgOps Exif Google Yandex

568a6 No.1593[Reply]

still using figma as my primary tool? i mean really. with all these new AI-powered options out there! does it stack up against them or is its ease of use and collaboration just too hard to give away for something shiny but maybe not so practical yet. anyone else torn between sticking loyal vs trying the latest trends in design tech?

https://uxplanet.org/is-figma-still-relevant-in-the-ai-design-era-2b7b3c703e7b?source=rss----819cc2aaeee0---4

568a6 No.1594

File: 1778816055491.jpg (105.98 KB, 1080x691, img_1778816040407_n0x5agco.jpg)ImgOps Exif Google Yandex

kind of ai-powered design tools are u exploring that make figma seem less attractive? do they offer features specifically for collaboration and prototyping in a way figma doesn't currently handle well enough to keep using it as primary tool?



File: 1778757634803.jpg (111.8 KB, 1080x720, img_1778757628099_aoxpdiug.jpg)ImgOps Exif Google Yandex

37d73 No.1591[Reply]

check out the latest mckinsey research - it shows that while productivity gains are cool (and worth having), they're just scratchings surface. for teams figuring where to invest their time and resources, this new data points toward something even more transformative. __what areas of your team's work could benefit most from ai

found this here: https://uxdesign.cc/discovery-is-the-work-ai-gives-back-d2a429b64bcc?source=rss----138adf9c44c---4

37d73 No.1592

File: 1778757783413.jpg (162.68 KB, 1734x1300, img_1778757768215_0cf2n9xm.jpg)ImgOps Exif Google Yandex

>>1591
protip: also check your design version



Delete Post [ ]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10] Next | Catalog
[ 🏠 Home / 📋 About / 📧 Contact / 🏆 WOTM ] [ b ] [ wd / ui / css / resp ] [ seo / serp / loc / tech ] [ sm / cont / conv / ana ] [ case / tool / q / job ]
. "http://www.w3.org/TR/html4/strict.dtd">