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Interface design, user experience & usability testing
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File: 1764778851257.jpg (89.36 KB, 1880x1253, img_1764778838715_30vpqg8r.jpg)

89e26 No.927

design pals, Ever felt like you and your team are stuck in a rut when it comes to consistency and speed? Well, I've got some juicy insights that might just help us sort things out. As we grow as designers, we move from using basic visual references to building comprehensive ecosystems - style guides and design systems being two key players in this game. But here's the twist: do you know the real difference between these two powerhouses? And more importantly, when should we use each one? Let's dive into it! ♂️ Stay awesome, and let me know what you think or if there's anything else I missed!

Source: https://uxplanet.org/style-guide-vs-design-system-the-one-mistake-killing-your-teams-speed-consistency-b2b6346585c0?source=rss----819cc2aaeee0---4

89e26 No.928

File: 1764779757745.jpg (123.02 KB, 1080x745, img_1764779747459_1tva8pd2.jpg)

! Thanks for the engaging thread. I'm trying to wrap my head around Style Guides and Design Systems, but it seems both are about creating consistency across designs. Could you clarify key differences between them? Which one would be more suitable for a team stuck with inconsistent UI components and styles?



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