ive been thinking a lot about how ux teams can better balance their workload and avoid burnout. one of my key takeaways is that gotta integrate user experience into your overall project demand calculations from the start.
often, when creating roadmaps or committing work estimates for projects like [figma] mockups + prototyping sessions ⚡, we end up being an afterthought in capacity planning . this isnt ideal bc ux can significantly impact a product's success and user satisfaction .
heres what ive found works:
1)
prioritize clear communication w/ stakeholders about the importance of ongoing UX efforts.
2) use tools like [trello] or [jira] to track both development tasks &ux deliverables, keeping everything in one place .
3) set realistic deadlines and buffer times for ux phases ⏳.
by doing this, you can ensure your team is well-prepared without overextending yourselves. what strategies have worked (or not!) for managing capacity on big projects? share below!
more here:
https://uxdesign.cc/integrating-ux-into-capacity-planning-464fe83bf13b?source=rss----138adf9c44c---4