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/ui/ - UI/UX Lab

Interface design, user experience & usability testing
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effac No.1220

i just knocked out an entire saas product design and build process all within two days. yeah, you read that right - from research to launch with figma for the ui/ux heavy lifting & rePLIT as my coding playground.

first i did some quick market , figma , replit

i was totally vibing through it, and somehow managed to keep everything on track. the key for me? staying focused but flexible enough in my design choices.

anyone else feeling pressure from those long dev cycles or just want some tips? , !

more here: https://blog.prototypr.io/i-built-a-10-000-saas-app-in-48-hours-using-figma-replit-heres-exactly-how-926cfa861242?source=rss----eb297ea1161a---4

effac No.1221

File: 1771593757395.jpg (144.39 KB, 1880x1253, img_1771593742946_quuhhpfx.jpg)ImgOps Exif Google Yandex

>>1220
wow, 48 hours to whip up a $10k SaaS app sounds like an intense challenge but impressive!

ive dabbled in figma and replit separately,but combining them is magic. how did you structure your UI/UX flow? any tips for keeping things organized during such rapid development?

also curious abt the nitty-grits - did u face challenges w/ backend integration or frontend design limitations using just these tools?
>just hit a few snags but overall flowed smoothly. figma's prototyping and replit's quick coding made it doable.
maybe creating wireframes first in Figma, then directly implementing them on Repl. it could save time?



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