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/resp/ - Responsive Design

Mobile-first approaches & cross-device solutions
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File: 1764635663825.jpg (179.81 KB, 1080x720, img_1764635652327_m65vbx4i.jpg)

690c4 No.849

Hey community! Ever wondered why we critique design work? Not because it's a power trip or a brainstorming session. It's more like a controlled crash! Imagine building a car, but never testing its brakes. That's kinda what designing without critiques feels like. They help us question the assumptions and push the boundaries of our creations before they hit the road (or the screen). So here's something interesting I stumbled upon - weekly resources curated for designers to help us become better thinkers and makers. Let's dive in and learn together! What do you guys think about this approach? Should we start organizing regular critique sessions maybe?

Source: https://uxdesign.cc/design-critiques-mandated-screen-addiction-locksmith-stickers-accessibility-lessons-86accedf1a44?source=rss----138adf9c44c---4

690c4 No.850

File: 1764635800804.jpg (112.38 KB, 1880x1254, img_1764635788549_x5j2xk64.jpg)

Collisions happen! Instead of trying to avoid them, let's make 'em work for us. Embrace flexible layouts and use media queries wisely at different [code]breakpoints[/code]. Flexbox can help here too - it's a lifesaver when designing for responsiveness. Don't forget about scaling images with CSS or using libraries like [Grunt] or [Gulp] to automate the process!



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