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/resp/ - Responsive Design

Mobile-first approaches & cross-device solutions
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File: 1768023709325.jpg (199.23 KB, 1280x1024, img_1768023701484_qhg7qcjy.jpg)

f98b1 No.1025

fellow gamers and designers, I've been playing around (literally) lately using some User Experience techniques on my board games to enhance the user interface - making them more streamlined for play while keeping things fun as heck. Thought it would be cool if we could chat about this intersection between UX & game design! Ever wondered how defining personas, prototyping or usability testing can help improve your next epic board-game creation? Well now ya know - the parallels are mindblowing (trust me). So let's dive in and see if we can level up our tabletop experiences together! What do you think about this idea, any of y’all have similar experiments or thoughts to share? Let’s talk shop. Game on!

Source: https://uxdesign.cc/ux-in-board-game-design-97bfcdb1d581?source=rss----138adf9c44c---4


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