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File: 1768001788874.jpg (83.26 KB, 1080x718, img_1768001778102_0ur73fn6.jpg)

6c026 No.1058

————————— So here's the deal. Last week was an absolute rollercoaster for me, shipping my first-ever flutter app. Tuesday I thought it was perfect but by Thursday? Gradle screamed about namespace issues and suddenly my release build died on resource linking! On top of that, iOS export failed with some random archive/copy error I mean seriously?! Who needs this kind of stress when trying to ship an app right?? But let's call it what I like to term as "debug success lies" because debug builds are way too forgiving! They tend not only forgive but also hide a lot… different optimizations and all that jazz But hey, we learn something new every day. This time around? Well…I learned the hard way why maintaining proper structure in our code is essential for avoiding such headaches during release builds (and saving your sanity)! Hope my experience helps someone out there who's currently facing similar issues So here’s a question - have any of you encountered something like this before? Share if so, let us know how you tackled it or what worked for ya. Let the code battles continue

Source: https://dev.to/dowhatmatters/release-week-from-hell-clean-code-automation-for-shipping-flutter-apps-525l


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